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Race to the White House | Politics Teaching Simulation

Level:
A-Level

Last updated 2 Sept 2026

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Race to the White House is a dynamic, interactive campaign simulator designed to help A-Level Politics students master US Government and Politics (Component 3 / US Option). It provides an immersive look into the strategic, financial, and geographic complexities of running a US presidential campaign.

Simulation link

Race to the White House Simulation here

ABOUT THIS SIMULATION

Race to the White House is a dynamic, interactive campaign simulator designed to help A-Level Politics students master US Government and Politics (Component 3 / US Option). It provides an immersive look into the strategic, financial, and geographic complexities of running a US presidential campaign.

Key Features & Mechanics

  • Electoral College Focus: Emphasizes the crucial distinction between national popular vote share and Electoral College votes (winning the 270 threshold).
  • Strategic Resource Allocation: Players balance campaign budgets, TV advertising spend, ground operations, and candidate campaign stops across competitive swing states (e.g., Pennsylvania, Wisconsin, Georgia).
  • Campaign Stages & Crises: Navigates key stages of the election calendar—from primary season positioning to vice-presidential debates and unscripted campaign crises.
  • Comparative & Real-World Application: Helps students explore concepts like "winner-take-all" dynamics, faithless electors, safe vs. battleground states, and campaign finance impact.

By putting students in the campaign manager’s chair, this tool turns complex electoral theories into a practical decision-making exercise, demonstrating why presidential candidates prioritize specific states over national popular vote totals.

Download the Teacher Guide to Race to the White House

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